Cleaned up logic
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<head>
|
||||
<title>Rod</title>
|
||||
<style>
|
||||
@@ -489,13 +490,16 @@
|
||||
|
||||
<body>
|
||||
<main>
|
||||
<p id="console">V Rising Daemon</p>
|
||||
<h3 id="console">V Rising Daemon</h3>
|
||||
<form>
|
||||
<button id="start_stop" type="button">Start Server</button>
|
||||
</form>
|
||||
<form>
|
||||
<button id="download" type="button">Download Saves Backup</button>
|
||||
</form>
|
||||
<form>
|
||||
<button id="update" type="button">Update Game</button>
|
||||
</form>
|
||||
<form method="get" action="backup.zip">
|
||||
<button type="submit">Download Backup</button>
|
||||
</form>
|
||||
<form method="post" action="configure" enctype="multipart/form-data">
|
||||
<label>ServerHostSettings.json</label>
|
||||
<input type="file" id="ServerHostSettings.json" name="ServerHostSettings.json">
|
||||
@@ -505,26 +509,73 @@
|
||||
<input type="file" id="adminlist.txt" name="adminlist.txt">
|
||||
<label>banlist.txt</label>
|
||||
<input type="file" id="banlist.txt" name="banlist.txt">
|
||||
<button type="submit">Upload Configuration</button>
|
||||
<button id="config" type="submit">Upload Configuration</button>
|
||||
</form>
|
||||
</main>
|
||||
</body>
|
||||
|
||||
<script>
|
||||
let server_running = false
|
||||
let start_stop_button = document.getElementById("start_stop")
|
||||
let update_button = document.getElementById("update")
|
||||
let start_button = document.getElementById("start")
|
||||
let console = document.getElementById("console")
|
||||
let download_button = document.getElementById("download")
|
||||
let config_button = document.getElementById("config")
|
||||
let console_elm = document.getElementById("console")
|
||||
|
||||
start_stop_button.addEventListener("click", start_stop)
|
||||
update_button.addEventListener("click", update)
|
||||
download_button.addEventListener("click", download)
|
||||
|
||||
document.addEventListener("DOMContentLoaded", async function () {
|
||||
updateState()
|
||||
})
|
||||
|
||||
async function start_stop() {
|
||||
if (server_running) {
|
||||
await fetch("/stop")
|
||||
} else {
|
||||
await fetch("/start")
|
||||
}
|
||||
updateState()
|
||||
}
|
||||
|
||||
async function update() {
|
||||
update_button.disabled = true
|
||||
console.innerText = "Updating"
|
||||
console_elm.innerText = "Updating"
|
||||
let resp = await fetch("/update")
|
||||
let body = await resp.text()
|
||||
console.innerText = body
|
||||
console_elm.innerText = body
|
||||
update_button.disabled = false
|
||||
}
|
||||
|
||||
async function download() {
|
||||
window.open("backup.zip")
|
||||
}
|
||||
|
||||
async function updateState() {
|
||||
res = await fetch("/running")
|
||||
state = await res.text()
|
||||
|
||||
if (state === "true") {
|
||||
server_running = true
|
||||
start_stop_button.innerText = "Stop Server"
|
||||
update_button.disabled = true
|
||||
config_button.disabled = true
|
||||
update_button.innerText = "Cannot Update While Server Running"
|
||||
config_button.innerText = "Cannot Configure While Server Running"
|
||||
|
||||
|
||||
} else {
|
||||
server_running = false
|
||||
start_stop_button.innerText = "Start Server"
|
||||
update_button.disabled = false
|
||||
config_button.disabled = false
|
||||
update_button.innerText = "Update Game"
|
||||
config_button.innerText = "Download Saves Backup"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
</script>
|
||||
|
||||
</html>
|
||||
@@ -1,10 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<header>
|
||||
<title>Successful</title>
|
||||
</header>
|
||||
|
||||
<body>
|
||||
<h3>Update Successful</h3>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
Reference in New Issue
Block a user